Character Design + Environment Concept + Illustration
CREATIVE Process Breakdown
First round of costume exploration for the character Lady Alexandria of BATTLETECH.
Initial rough head sketches for Lady Alexandria, exploring her personality.
Hair design exploration after choosing a face type.
Lady Alexandria costume iteration round 2.
Lady Alexandria costume iteration final round.
Concept for Commodore Ostegaard of BATTLETECH.
Ostegaard head sketches exploring his personality.
First round of costume exploration for Commodore Ostegaard of BATTLETECH.
Concepts for First Lord of BATTLETECH.
Initial silhouette exploration for first Lord.
ADDITIONAL COSTUME DESIGNS
Environment Concept Work
Concepts for Mars biome of BATTLETECH
Exploration for different types of Biomes and moods in the world of BATTLETECH from a top-down perspective constraint.
Architectural design for a battle arena.